week 17- gaming engines

this was supposed to be the blog i do tomorro, but i really liked the look of it so im doing it now.

game engines, most of us first years now know that in the second year we are going to have to use the unreal editor game engine. when i first heard this, and someone even said we have to teach it to ourseles, i nearly poo'ed myself.

but over the last few weeks, ive noticed that when i bought the games unreal tournament 3, and crysis, they came with fre copies of hte games engine, these being the sandbox2 editor, and the unrealed 3.

i found them quite difficult to start with, as my models wer all invisible, i could walk through then, or they bwer just grey, but if solved that now and learnt how fun they are.

as far as additive and subtractive engines go, i no additive is where you add geometry to and open abys, and subtractive you get a large block of what i can only describe as matter, and u subtract and scupt your levels within it.

the sandbox2 engine is an additive only program, and unrealed has both options for use, i prefer addtive at the minute, unless im doing inside places, like my bedroom.

as for as game developers go i think the best way is developing ther own game engine, (or using the cry2engine/sandbox2 as it can do anything, its magic). as what ive seen of the unreal engine so far is seem to be set towards pretty much one sort of shooter game, unreal, and gears of war, which i think could get abit dull.

week 16 - gaming culture

i'd like to say im not really party of an intense gaming culture, but only after reading this blog post have a realised how much i take part in gaming culture, well, used before this course started any way.

but after lookin back id be playing my ps3 like everynight online against people, even having a handful of freinds, that i only know through these games and the internet.

gaming culture seems to be everywhere nowadays, films, tv, most games nowaday feature and online system, where u may be playing againt people, or your score may just be put into a leader board.

i play call of duty 4 on the ps3 and iv'e noticed people even form clans and strong freindships just from playing together on these games, as well as that some people seem to generally hate some people on these games too.

people seem to depend alot on online games nowadays, and i will admit they make the whole gaming espeirience alot more fun, as well as expanding gaing culture, as i used to hate online gaming, and now i love it.

week 15 games industry

up until just recently i never knew much about the games industry, but just lately i have been watching and leaning abit about whats going on, i don't know why, but i have been browsing around looking at requirements of jobs in industry.

i have mainly been doing this because i want to have an understanding of where i need to be when i finish this course, iv'e found it quite interesting looking at what they want in industry and how the coursed seems to be iming us atraight towards what they want.

as far as i know the industry is quite well at the minute, but thers also alot of game art courses around at the minute, so with this amount of graduates that will be around at the same time as me i know that if i want the jobs i have to work hard and in a way make myself better than them.

also iv'e noticed ther is the whole serious gaming thing thats around know which i find quite interesting, which i beleive is an opportunity in iteslf as it offers a few more jobs in this expanding industry.

week 11 - gameplay

gameplay, i think this is abit of a hard one to define, as gameplay pretty much differs for everyone, weather you like sports games, shooters, or role playing games, you all like slightly different things right?

and as far as gameplay goes, i think it is the amount of fun someone can have playin the game, or how much they can emerse them selves in the game.

and some games have this, and some don't, for example im a fan of rpg's, and shooters, some of them i love, but then others i can completely hate, and there might not be much reason for this, some games just seem to work and others don't.

i think good gameplay is acheived, by lots of hard work, and abit of chance i think, because i think that its not the game as a whole tat gives a good gameplay expeirience, but all of the small factors melding together.

if the game is well thought out i think it will more than likely have a good amount of gameplay, but some games you just get the feeling they have been kind of half arsed and didnt bother because they knew it would be good.

week 10 - storytelling and character

in the recent years games seem to have been lcking in the storytelling and character department, this is mainly due to the advance to next generation hardware, offereing highly increases graphics and gaming.

so much so that all games seemed to have been competing for the best graphics and such.

but pretty soon the graphics and game engines are going to be so good that all that is leftt is the story, characers, and how cool the game is.

don't get me wrrnog, i love the newer games with the graphics, but iv'e also noticed a handfull of games now that handle and even look exactly the same, so if i was to choose between these games, i'd want to pick the one with the best story line.

there is some games coming out in the near future that i look forward to, mainly because of the characters and storylines, as in metal gear solid 4, the final fantasy 13 games, and gta 4, but these are already known game series, their seems to be no new games coming out with that interesting stories and characters, which in some games, is the single most important thing