this was supposed to be the blog i do tomorro, but i really liked the look of it so im doing it now.
game engines, most of us first years now know that in the second year we are going to have to use the unreal editor game engine. when i first heard this, and someone even said we have to teach it to ourseles, i nearly poo'ed myself.
but over the last few weeks, ive noticed that when i bought the games unreal tournament 3, and crysis, they came with fre copies of hte games engine, these being the sandbox2 editor, and the unrealed 3.
i found them quite difficult to start with, as my models wer all invisible, i could walk through then, or they bwer just grey, but if solved that now and learnt how fun they are.
as far as additive and subtractive engines go, i no additive is where you add geometry to and open abys, and subtractive you get a large block of what i can only describe as matter, and u subtract and scupt your levels within it.
the sandbox2 engine is an additive only program, and unrealed has both options for use, i prefer addtive at the minute, unless im doing inside places, like my bedroom.
as for as game developers go i think the best way is developing ther own game engine, (or using the cry2engine/sandbox2 as it can do anything, its magic). as what ive seen of the unreal engine so far is seem to be set towards pretty much one sort of shooter game, unreal, and gears of war, which i think could get abit dull.
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