“Brainstorming in Public: 52 Game Ideas in 52 WeeksSpeaker: Patrick Curry (Senior Game Designer, Midway Games) Session DescriptionTired of the industry paying lip service to new intellectual properties, game designer Patrick Curry (STUBBS THE ZOMBIE, STRANGLEHOLD) started posting original game concepts to his website. Throwing caution into the wind, Patrick publicly brainstormed 52 game ideas, one a week for all of 2006, honing his design skills, inspiring others, and getting some unexpected attention from the game press. In this lecture, Patrick continues this reckless endeavour, giving a full post-mortem on his personal-project, encouraging others to brainstorm in public, and giving tips and tricks to those bold (and crazy) enough to follow suit.”
That is a quote from the GDC, about the 53 game ideas in 52 weeks, I think this is an awesome idea, because out of his 52 there’s bound to be some good ones, rather than just spend ages and make a crappy story to a game, I think this is a better idea.
At least then if someone thinks its crap theirs not months of work wasted, only a few days.
Personally I think brainstorming is a good idea this is an example of why it is a good idea, the more ideas they are laid out the more the chance of the good ideas being stated.
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