week six, gameplay

Gameplay, simply put it can be decribed as your expeirience of the game, but it seams that over the years from the days of sonic the hedgehog, and even older games such as pac man, and asteroids, to todays standards of gears of war, and call of duty, the gameplay has, and hasn't changed that much at all.

what im trying to say is that if you take away the fancy graphics and inovative controll systems and such, resistance fall of man for the ps3 can be seen as just a hyperextended version of pacman, by this i mean your chasing something around trying to kill it, and collecting items along the way, as in cherries for pacman, and healt and guns in fall of man.


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but while i can say that alot has changed in the way the games are played, as i remember in pacman, you could memerise a route that if you followed it perfectly you'd dodge the path that the ghosts took everysingle time and eat them all, while now in next generation games, a certain level of ai is involved, and rather than just pressing up down left or right thers alot more control and interaction with the game, you can get more imersed into the game becouse you have what seems to be full control (even though you dont) in a lavish almost photo realistic looking environment.
and while the principles of it might be the same as pacman, you won't get a kid pretending to be a pacman going around eating pacdots, and biting things, but you will get them pretending to shoot gung, and kill aliens, and play army and such, which to a certain extent gives these kids what they want, guns, not pacdots.

also it takes alot more to make games now days, design wise, i personally, and a child of 7, could model a pacman level in 2 seconds flat, noway days, its a one man job to make something so simple, but on new next generation games, more than one man might be needed to make one building, or character for a game, ther is now alot more man hours goin into games than ther ever has been.

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so in a sense, the main aspects of gaming are practically the same as some of the first games, but at the same time the level of detail, interaction, and quility of gamepley are far higher nowadays.

although just recently, which i think might be because it takes so much time and hard work to make these games, is that games seem quite short, i just got call of duty 4, and the single player campaign can be completed in under a day.
while older games i played such as final fantasy 7, or the metal gear series there was weeks worth of gaming in there. so even though games nowdays can have gameplay far exceeding older games theres a lot of time a hard work involved in making it this good.

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